Wednesday, May 6, 2020

Problem Solving and Games Free Essays

Computer Games Essay Model Answer: Access to computers has increased significantly over recent decades, and the number of children playing games on computers has increased too. This essay will consider the positive and negative impacts of this and discuss ways to mitigate against the potential negative effects. With regards to the positive effects, playing computers games can develop children’s cognitive skills. We will write a custom essay sample on Problem Solving and Games or any similar topic only for you Order Now Many popular games require abstract and high level thinking skills in order to win, skills that may not be taught at school. For example, children need to follow instructions, solve complex problems and use logic in many of the games that are currently popular. Such experience will be beneficial to a child’s progression into an adult. However, concerns have been raised about the prolific use of computer games by children, much of this related to the violence they contain. The problem is that in many of the games children are rewarded for being more violent, and this violence is repeated again and again. For instance, many games involve children helping their character to kill, kick, stab and shoot. This may lead to increased aggressive feelings, thoughts, and behaviours. In order to minimize these negative impacts, parents need to take certain steps. Firstly, some video games are rated according their content, so parents must check this and ensure their children are not allowed to have access to games that are unsuitable. Parents can also set limits on the length of time games are played. Finally, parents should also take an active interest in the games their children are playing so they can find out how they feel about what they are observing. To sum up, there are benefits of computer games, but there are disadvantages too. However, if parents take adequate precautions, the severity of these negative impacts can be avoided. How to cite Problem Solving and Games, Papers

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